I'm going to prepare a way, that you can contribute as well, to speed up the completion of trackmaps for all tracks. Trackmap data for Joel Real Timing (JRT) Overlays v0.2.0 But, why JRT Overlays creates the trackmaps automatically when the first 1 or 2 laps have been driven. You can play iRacing in FULL SCREEN without having to play in windowed mode and without losing any FPS. It works also with replays that could be useful to make overlays on videos after a race or to comment races delayed. With iHud for iRacing V2.4 you can customize High Definition Dashboards in your iOS device. Joel Real Timing: Joel Guez said about his product JRT is not a simple timing table, it has been think to be able to be used in race thanks to well studied color codes. At least there are already two variants of the Nordschleife (Industriefahrten and Kurzanbindung w/o Arena). iHUD for iRacing is the definitive Dashboard for iRacing. I only just started doing this and the process is a bit tedious, so it will take some time. I try to use common representations here. If that doesn't help, please be patient I'm going to add instructions here as well. If you don't know what to do with the files, please have a look at the website of JRT-Overlays at. The contents of the repository are the contents of the folder. You can either download the files using the "Clone or download"-button and selecting "Download ZIP" or clone the repository somewhere using Git, so you can easily pull updates. To achieve this, I drive around the track rather slowly in the middle of the track. This repository provides trackmaps, which represent the track better than the driving line. In addition to that, if you happen to have a crash, the trackmap can look weird. So turns are not recorded as they are, but as they are driven. The trackmap is based upon the driving line. JRT Overlays creates the trackmaps automatically when the first 1 or 2 laps have been driven. Trackmap data for Joel Real Timing (JRT) Overlays v0.2.0 But, why!?
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